// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_
#define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_

#include "base/compiler_specific.h"
#include "base/macros.h"
#include "ui/base/cursor/cursor_loader.h"

namespace ui {

class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader {
public:
    CursorLoaderWin();
    ~CursorLoaderWin() override;

    // Overridden from CursorLoader:
    void LoadImageCursor(int id, int resource_id, const gfx::Point& hot) override;
    void LoadAnimatedCursor(int id,
        int resource_id,
        const gfx::Point& hot,
        int frame_delay_ms) override;
    void UnloadAll() override;
    void SetPlatformCursor(gfx::NativeCursor* cursor) override;

    // Used to pass the cursor resource module name to the cursor loader. This is
    // typically used to load non system cursors.
    static void SetCursorResourceModule(const base::string16& module_name);

private:
    DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin);
};

} // namespace ui

#endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_
